Improving the transition from paper to Photoshop
Written by Verne on March 8th, 2009
Paper prototyping is a method used by many web designers (including myself) to help plan and conceptualize new site designs or features. Simply put, it’s creating website prototypes on paper. By removing distractions like code and syntax and any technical elements, the designer can focus in isolation on the form, structure and design of the piece he’s working on.
Many web designers use paper prototypes because they have artistic backgrounds and likely got started in this field through their love of a 2B pencil and sketchpad. Others use it simply because it’s the fastest way to give an idea some shape. Everybody’s got a pen and paper within arm’s reach – not everyone can whip open Photoshop every time a new idea sparks.
Still, I’ve been hearing lately that it’s not uncommon for web designers to struggle a bit with translating their paper prototypes to the Photoshop canvas. I think we’ve all been there – a perfectly drawn sketch of the most amazing website (in the whole wide world, mind you) that, once brought to the screen, garners the same reaction that Picasso probably had after every painting: Crap, that’s totally not what I had in mind.
In response to some of these struggles, I’ve decided to share a few pointers that I think have helped me convert a greater percentage of sketches into actual websites. Enjoy!
4 ways to improve the transition from paper to Photoshop
1. Try to visualize it in your head first
While most of the creative concept is developed on paper, I’ve found it incredibly difficult to start from scratch on paper. That is, an empty box (representing the browser window) and nothing else except the end goal of creating the world’s finest website (design-wise, anyway). This probably seems somewhat contradictory at first, but if you think about it, all great ideas typically begin with a vision before it even gets a drop of ink. I know, it sucks to start this list with such an almost-philosophical tip, but truth be told, you need to see it before you create it.
2. Remember proportions
The biggest obstacle for me when I first started was maintaining proper proportions of elements on paper with those on the screen. I’ve found that the smaller the size of your sketch, the greater the tendency to draw elements larger than they really are (navigations, text, buttons, etc). The closer the size of the sketch to the “actual size” on screen, the more accurate you generally are. But that’s not to say that every prototype you draw needs to be a full 8.5×11 – it just means that you need to be mindful of proportions. Over time you’ll get the hang of it, so don’t beat yourself up when certain elements don’t line up the way you thought they would.
3. Don’t worry about the fine details (yet)
Your paper prototype is meant for you to plan out layouts, structures, shapes and forms. Leave the fine details of how a button will be shaded or the pixel structure of an icon to when you get on Photoshop. While you’re working on paper, focus on the bigger picture of how things will fit together. And to add to the previous point – don’t worry about being exact with your proportions either. The more you worry about recreating the web experience pixel-for-pixel on paper, the more you’re missing the point of paper prototyping.
4. Consider technical limitations
You never want to put a cap on your creativity, but if you don’t want to waste too much time designing a unicorn of a website, it’s good to keep certain technical limitations in mind. [Valid] HTML/CSS can only do so much sometimes and occasionally programming languages and database structures can have you thinking twice about whether you can actually pull off what you’re thinking. It’s true that if there’s a will, there’s a way, but chances are, if there’s a client, there’s also a budget. If not, then feel free to go wild!
A few paper prototypes…
While writing this post I started looking back at some of my notebooks to see some of my own paper prototypes. In many cases I see myself making the same mistakes I’m trying to help you avoid. Nonetheless, I wanted to share a few sketches and the final products that resulted. Hope you like them!
LIVE Conference 2008
This was the third year my agency had worked on LIVE Conference’s site, so I had a fairly good idea of the requirements already. It was just a matter of mapping out a structure that would work. My main focus was on how to organize the main and sub navigations, as that had been an issue with the previous year’s site. I got a bit carried away with the doodling on the bottom left sketch, but it illustrates the dark theme that I was going for and that we eventually went with.
Burlington Sports Therapy
There were so many ways to approach this site, so more than a dozen different prototypes were created initially. There were 5 different blocks of content/information/goodies that we wanted to fit onto each page, so it was important to create a structure that would allow that to happen without everything looking like a mess. The top two sketches are the concepts we ended up using to produce the PSD mock-ups and inevitably the final site.
Michelle Lu-Do
I woke up at 3 am one night with the vision for this site (ahem… see first tip above!). I got up, grabbed my notebook and started sketching. This happens rarely, but I went with the first sketch, created the mock-up, showed the client, and she loved it! It was my one single-prototype-mockup for the year (everybody gets one). :)
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This entry was posted on Sunday, March 8th, 2009 at 10:22 pm and is filed under creative briefings. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.




Rahil Sondhi
March 8th, 2009 at 11:27 pmNice article Verne! I love when a vision for a website just comes to your mind.
Ben
March 9th, 2009 at 7:08 amI love to see the design process behind websites. Especially when you see the mockups and then the final site.
Mockups are something I don’t do enough of preffering to have an organic evolution within fireworks but I am trying to do more mockups now with software like Balsamiq Mockups to improve the design process for me.
Mirko
March 9th, 2009 at 8:29 amGreat article, it’s always good to see how other designers work. Thanks for sharing the mockups.
From Paper To Photoshop - Creattica Daily
March 9th, 2009 at 8:38 am[...] Verne Ho from Creative Briefing has a great article with tips on how to improve the transition from a paper sketch to a photoshop mockup. [...]
Jay
March 9th, 2009 at 9:53 amFantastic. Its a real treat to see the thoughts put into a design. Its not just code, its a form of art ;) Thanks for sharing the mockups Verne.
I’m finishing on a re-design for my own site at the moment and I’ve got sketches…lots and lots and lots of sketches! lol. I’ll probably write a post on the whole process :)
Great article V.
Jay
PS: I’ve never had a vision at 3am *somewhat disappointed* =\
Wendy Willard
March 9th, 2009 at 10:03 amIn reference to maintaining proportions… a while back I took a screen cap of a web browser, then placed a big white box over the existing web page to create the look of a blank web page canvas. Then, I print that out and do the sketching in the available space. Because the browser chrome is also visible on the printed page, it helps me better maintain proportions.
Thanks for showing your before and afters – they are great!
Wendy
Raul
March 9th, 2009 at 11:24 amnice! however more often than not, the final site ends up looking totally different from what i first conceptualize
Afshin
March 9th, 2009 at 12:39 pmIts true, I see you do this in every meeting and the result speaks for itself.
Back in my design days I used to sketch as well, don’t try to visualize that it just hurts :)
Great post!
abdusfauzi
March 9th, 2009 at 1:46 pmyup. sketches really help. one of the tips that all designer should have. it saves time, and you can do it any where you want. a pen and a paper. thats all. And some notes also helps during the transition from paper to PS. Hehe.
Improving the transition from paper to Photoshop | Konigi
March 9th, 2009 at 2:39 pm[...] the transition from paper to Photoshop On the creative briefing blog, Verne Ho offers some suggestions for creating a fluid process for going from sketch to Photoshop. [...]
Patoche On Web » Blog Archive » Improving the transition from paper to Photoshop | creative briefing
March 9th, 2009 at 3:40 pm[...] See more here: Improving the transition from paper to Photoshop | creative briefing [...]
Dion
March 9th, 2009 at 4:35 pmGreat article…
Just reading about your thoughts written down on ‘paper’ and seeing the sketches next to the real thing will definitely come in handy next time I need to whip up a sketch for a client.
Seeing a paper prototype as a starting point helps too.
Verne
March 9th, 2009 at 11:41 pmThanks for all the kind comments everyone! I’m glad you all enjoyed seeing some of the behind-the-scenes work. Makes me think I should post more in the future!
By the way, for those of you who have paper prototypes of your own uploaded somewhere, please post a link! I’d love to see them! :)
links for 2009-03-09 « Mandarine
March 10th, 2009 at 12:08 am[...] Improving the transition from paper to Photoshop | creative briefing (tags: paper photoshop inspiration webdesign) [...]
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March 10th, 2009 at 6:16 am[...] Improving the transition from paper to Photoshop (tags: photoshop sketch) [...]
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March 11th, 2009 at 12:01 pm[...] Improving the transition from paper to Photoshop | creative briefing (tags: webdesign inspiration photoshop design) [...]
Creating better paper prototypes | ux digest
March 13th, 2009 at 9:03 am[...] Source: Improving the transition from paper to Photoshop (Creative Briefing) [...]
Tristan Bethe
March 16th, 2009 at 12:18 pmI find this application a great in between solution: http://www.balsamiq.com/ and highly recommend it.
Mits
March 17th, 2009 at 7:05 pmI love this article, I’m in the process of creating my own portfolio I’m always amazed at the thought processes of the designs. Fascinating stuff…..thanks a ton
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March 18th, 2009 at 2:18 am[...] CreativeBriefing ????????????????? ????????????? [...]
pod
March 18th, 2009 at 7:52 amI start from beginner for 3 years about create and navigate webpage.I think that I spend 100 thousand paper T_T.
Thank for good recomend for other
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March 18th, 2009 at 3:47 pm[...] Improving the transition from paper to Photoshop [...]
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March 25th, 2009 at 11:48 am[...] Improving the transition from paper to Photoshop | creative briefing“Good tips” [...]
Timothy Diokno
March 31st, 2009 at 10:28 amVisualizing ain’t that bad. Sketching ain’t that bad either. Put them together… it’s good!
links for 2009-04-03 | E.V.Schoemaker by Elliot V. Schoemaker
April 3rd, 2009 at 8:07 pm[...] Improving the transition from paper to Photoshop | creative briefing (tags: design webdesign photoshop ui prototyping process wireframe sketching) [...]
Jonas Stensved
April 7th, 2009 at 5:26 pmI’m using the 690 grid for sketching, then you can easily transfer everything to photoshop (or a number of programs) using the grids for measurements.
Have a look at http://960.gs/
Mrtomyum
April 9th, 2009 at 12:46 pmGood to see a designer who still use paper and sketch it!
lupilegal
April 23rd, 2009 at 3:31 am[...] Improving the transition from paper to Photoshop | creative briefing (tags: design webdesign photoshop ui prototyping process wireframe sketching) [...]
ejaz ahmed
April 23rd, 2009 at 4:58 amYou explained well, though its part of routine most of designers.
E to the M
April 23rd, 2009 at 10:36 amI’ve seen some really beautiful paper prototype overlays here. http://www.flickr.com/photos/soxiam/3466753211/
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April 26th, 2009 at 6:04 am[...] Improving the transition from paper to Photoshop [...]
Webbo
May 23rd, 2009 at 2:15 amThanks for the great article, I love to see how other designers work. It gives me the chance to improve my own designprocess.
uidesignguide
June 15th, 2009 at 3:19 pmGreat article!
I love the examples you provided. I think when UX people are working on paper they are more aware of the technical limitations then if say working in Photoshop, or another prototyping tool.
I always start out on paper and then progressively work my way. Wireframes (photoshop), Graphical Mocks (photoshop), Interactive PDf’s, and HTML if necessary. It’s great to be able to know when you need to use certain tools.
For example I try to use a lot of css / html in my hybrid mocks with interactive pdf’s. That way I can actually use some of the code (Grids, tables, forms,etc..) when finally working on the end product.
Efraim
August 21st, 2009 at 7:37 amWhy use paper when you can use this: (!)
http://www.MagneticPrototyping.com
GREAT post though, really thorough!
-E
Design links for the week | Designer Daily
September 16th, 2009 at 4:44 am[...] Improving the transition from paper to Photoshop Good article about paper prototyping. [...]
Improving the transition from paper to Photoshop « Wait a Minute
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Jaret Manuel
August 23rd, 2010 at 10:17 amVerne,
I am learning about web design and I found a pen and paper prototype transfer tool on my travels called Connect a Sketch (http://connectasketch.com/). I have no idea if this is any good or not but thought I would share it. I posted Connect a Sketch and other potentially awesome design & developer resources on my blog: jaretmanuel.com/hackerville. Enjoy!
@JaretManuel